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| Materialien zum Seminar "Virtuelle Realität als Schwellenphänomen" | |
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| | | Bad Computerday
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| | | Leben hinter dem Bildschirm
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| | | Core Design Ltd.: Lara Croft in 'Tomb Raider III' Spielstart
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| | | Core Design Ltd.: Lara Croft in 'Tomb Raider III' Eintauchen
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| | | John Tenniel: Hinter den Spiegeln
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| | | John Tenniel: Hinter den Spiegeln
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| | | Jean Cocteau: Orphée Eintauchen in den Spiegel
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| | | Larry Warchowski/ Andy Warchowski: The Matrix Aus der Spiegelwelt
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| | | Ivan Sutherland: Head-Mounted Display
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| | | Cybernaut
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| | | Char Davies: Osmose (Video)
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| | | Robert Anton Wilson: Quantum Psychology
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| | | Jaron Lanier: Porträt als "Digerat"
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| | | Henry Fuchs/ Greg Welch/ Herman Towles: National Tele-Immersion Initiative (NTII) movie
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| | | Gerhard Glück: Virtuelle Kakteen
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| | | Monika Fleischmann: e-MUSE Mixed Reality System
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| | | Monika Fleischmann: Home of the Brain (Philosopher's Room)
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| | | Jeffrey Shaw: The Legible City
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| | | Agnes Hegedüs: Memory Theater VR - Alice's Room (Video)
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| | | Luc Courchesne: Landscape One Draufsicht
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| | | Luc Courchesne: Landscape One Demo (geschnitten)
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| | | Bodo Lensch/ u.a.: fx factory
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| | | Electronic Visualization Laboratory: CAVE
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| | | Fraunhofer-IMK: i-CONE
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| | | Fraunhofer-IMK: i-CONE
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| | | Maurice Benayoun: World Skin
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| | | Christa Sommerer/ Laurent Mignonneau/ Roberto Lopez-Gulliver: The Living Web
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| | | Agnes Hegedüs/ Jeffrey Shaw/ Bernd Lintermann/ Leslie Stuck: conFiguring the CAVE
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| | | Scott deLahunta: Choreographing in Bits and Bytes
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| | | Ismo Rakkolainen: WAVE Walk-thru Virtual Environment
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| | | Alex Gopher: The Child
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| | | Joachim Sauter/ Dirk Lüsebrink: Zerseher (Ausschnitt)
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| | | Core Design Ltd.: Lara Croft in 'Tomb Raider III' Game over
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